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Twin Cores : Visual and Interface Design

In my graduation video game project, I was in charge of all game interfaces.
It was my first experience in UI gaming, and I discovered a whole facet of the video game professions that I knew little before and which I didn't expect to be so passionate about !

On a Fakescreen I did, I worked on the HUD in game.

On a Fakescreen I did, I worked on the HUD in game.

This is a screenshot of the final UI in game.

This is a screenshot of the final UI in game.

Tutorial boxes

Tutorial boxes

Dialogues

Dialogues

Barks

Barks

Fusion mod lifebar

Fusion mod lifebar

Motherbase (Boss) lifebar

Motherbase (Boss) lifebar

Main menu

Main menu

Victory screen

Victory screen

Scores juiciness

Scores juiciness

Team's name pop up window

Team's name pop up window

Defeat screen (french version)

Defeat screen (french version)

Leaderboard
Accessible from the main menu, this table ranks the best scores of all the teams that have played the game. The player who performed the most per team is awarded a small white badge on the Contribution score bar.

Leaderboard
Accessible from the main menu, this table ranks the best scores of all the teams that have played the game. The player who performed the most per team is awarded a small white badge on the Contribution score bar.

Options menu

Options menu

Pause menu (PC version)

Pause menu (PC version)

Death screen

Death screen

Credits screen

Credits screen

Loading screen

Loading screen

PS4 Launching screen

PS4 Launching screen